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	<title>Comments on: Google Treasure Hunt - No solutions here, only hints</title>
	<atom:link href="http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/</link>
	<description>"... tech .... fun .. bizarre ... india .... pictures ..... anything in the world ...."</description>
	<pubDate>Fri, 05 Dec 2008 13:14:31 +0000</pubDate>
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		<item>
		<title>By: Vaibhav</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9204</link>
		<dc:creator>Vaibhav</dc:creator>
		<pubDate>Sat, 14 Jun 2008 11:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9204</guid>
		<description>I too am on the primes problem. I am still to start on it (no free time) and yes, I am also looking at brute force...</description>
		<content:encoded><![CDATA[<p>I too am on the primes problem. I am still to start on it (no free time) and yes, I am also looking at brute force&#8230;</p>
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	<item>
		<title>By: Geoff</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9201</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Fri, 13 Jun 2008 15:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9201</guid>
		<description>man bc for the robot question (unless you're not fortunate enough to have unix/linux box handy). 

"bc(1)                                                                   

NAME
       bc - An arbitrary precision calculator language
..."

Think factorial. Beware the fencepost.

I've got three confirmed and I'm cranking on the primes (last?) one in my free time. Maybe I'm missing something, but my first attack is a bit brute force. I did catch that it could be a (sort of) m+n prob instead of m*n.

Somehow my solution (if I can call it that, I don't yet have an answer) doesn't feel elegant yet.</description>
		<content:encoded><![CDATA[<p>man bc for the robot question (unless you&#8217;re not fortunate enough to have unix/linux box handy). </p>
<p>&#8220;bc(1)                                                                   </p>
<p>NAME<br />
       bc - An arbitrary precision calculator language<br />
&#8230;&#8221;</p>
<p>Think factorial. Beware the fencepost.</p>
<p>I&#8217;ve got three confirmed and I&#8217;m cranking on the primes (last?) one in my free time. Maybe I&#8217;m missing something, but my first attack is a bit brute force. I did catch that it could be a (sort of) m+n prob instead of m*n.</p>
<p>Somehow my solution (if I can call it that, I don&#8217;t yet have an answer) doesn&#8217;t feel elegant yet.</p>
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		<title>By: Soloman</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9181</link>
		<dc:creator>Soloman</dc:creator>
		<pubDate>Fri, 06 Jun 2008 08:43:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9181</guid>
		<description>private static BigInteger linearRobot(int w, int h){
        BigDecimal num= BigDecimal.ONE;
        for(int i=1;i&#60;h;i++){
            num=num.divide(BigDecimal.valueOf(i), 10, BigDecimal.ROUND_HALF_UP).multiply(BigDecimal.valueOf(i+w-1));
        }
        return num.toBigInteger();
    }</description>
		<content:encoded><![CDATA[<p>private static BigInteger linearRobot(int w, int h){<br />
        BigDecimal num= BigDecimal.ONE;<br />
        for(int i=1;i&lt;h;i++){<br />
            num=num.divide(BigDecimal.valueOf(i), 10, BigDecimal.ROUND_HALF_UP).multiply(BigDecimal.valueOf(i+w-1));<br />
        }<br />
        return num.toBigInteger();<br />
    }</p>
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	</item>
	<item>
		<title>By: Habitually Good &#187; Blog Archive &#187; Google Treasure Hunt - use logic to solve 3rd question</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9119</link>
		<dc:creator>Habitually Good &#187; Blog Archive &#187; Google Treasure Hunt - use logic to solve 3rd question</dc:creator>
		<pubDate>Tue, 27 May 2008 17:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9119</guid>
		<description>[...] third installment of the Google Treasure Hunt is live. I have been through the first two challenges and been successful at solving them [...]</description>
		<content:encoded><![CDATA[<p>[...] third installment of the Google Treasure Hunt is live. I have been through the first two challenges and been successful at solving them [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Prashant</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9089</link>
		<dc:creator>Prashant</dc:creator>
		<pubDate>Tue, 20 May 2008 23:18:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9089</guid>
		<description>The first one can be solved in one line of copious Haskell ;-)</description>
		<content:encoded><![CDATA[<p>The first one can be solved in one line of copious Haskell <img src='http://blog.gadodia.net/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p>
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	<item>
		<title>By: Vaibhav</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9085</link>
		<dc:creator>Vaibhav</dc:creator>
		<pubDate>Tue, 20 May 2008 17:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9085</guid>
		<description>@Ryan, yup... I wrote a program finally... :)</description>
		<content:encoded><![CDATA[<p>@Ryan, yup&#8230; I wrote a program finally&#8230; <img src='http://blog.gadodia.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Habitually Good &#187; Blog Archive &#187; Handling very large numbers in .Net</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9084</link>
		<dc:creator>Habitually Good &#187; Blog Archive &#187; Handling very large numbers in .Net</dc:creator>
		<pubDate>Tue, 20 May 2008 17:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9084</guid>
		<description>[...] recent attempts at playing the Google Treasure Hunt found me looking for ways to work with very large numbers. My solution to the first puzzle was [...]</description>
		<content:encoded><![CDATA[<p>[...] recent attempts at playing the Google Treasure Hunt found me looking for ways to work with very large numbers. My solution to the first puzzle was [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9083</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 20 May 2008 17:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9083</guid>
		<description>i also started with excel but found out it only handles 15 digits of precision. There is a piece of software called xlprecision that is a excel plugin that is supposed to give you many more digits but it is not available for mac.

I opted to write a ruby program. Very straight forward, memory was no problem.</description>
		<content:encoded><![CDATA[<p>i also started with excel but found out it only handles 15 digits of precision. There is a piece of software called xlprecision that is a excel plugin that is supposed to give you many more digits but it is not available for mac.</p>
<p>I opted to write a ruby program. Very straight forward, memory was no problem.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vaibhav</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9082</link>
		<dc:creator>Vaibhav</dc:creator>
		<pubDate>Tue, 20 May 2008 17:29:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9082</guid>
		<description>Well, got both of them correct... 2 of 2... yeah :)</description>
		<content:encoded><![CDATA[<p>Well, got both of them correct&#8230; 2 of 2&#8230; yeah <img src='http://blog.gadodia.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vaibhav</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9081</link>
		<dc:creator>Vaibhav</dc:creator>
		<pubDate>Tue, 20 May 2008 16:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9081</guid>
		<description>@C, yup... working on it...</description>
		<content:encoded><![CDATA[<p>@C, yup&#8230; working on it&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: C</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9080</link>
		<dc:creator>C</dc:creator>
		<pubDate>Tue, 20 May 2008 14:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9080</guid>
		<description>Rethink your programmatic solution. This problem can be solved without destroying your computer &#38; memory.</description>
		<content:encoded><![CDATA[<p>Rethink your programmatic solution. This problem can be solved without destroying your computer &amp; memory.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vaibhav</title>
		<link>http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9079</link>
		<dc:creator>Vaibhav</dc:creator>
		<pubDate>Tue, 20 May 2008 13:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gadodia.net/google-treasure-hunt-no-solutions-here-only-hints/#comment-9079</guid>
		<description>Okay, got it. The reason for why I was getting an incorrect answer for Number 1 is because Excel can't handle precision to that extent.

Back to the programming board...</description>
		<content:encoded><![CDATA[<p>Okay, got it. The reason for why I was getting an incorrect answer for Number 1 is because Excel can&#8217;t handle precision to that extent.</p>
<p>Back to the programming board&#8230;</p>
]]></content:encoded>
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